Unity Connect Newsletter #67
â [unity Connect] Unity Connect Newsletter #67
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Hey there {NAME},
Some of you have been reading the Sauce since our first debut a year and a half ago. We do our best to curate and find the content that you, the reader, will find enjoyable on Connect.
Now, weâd love to ask a favor of you: Please fill out a 1-minute survey about the Sauce. Our goal is to send you the most relevant content, and this will shape the future of the Sauce newsletter!
Please put your feedback in here:
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If youâre into alien abductions, free-for-all death matches, and other types of good wholesome fun, youâve come to the right place. Youâll also find job opportunities at Happy Giant, Sega Hardlight, and Talespin. Enjoy.
[Unity Game Dev Courses: the ultimate way to build up your skills. Find out how --->](
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Featured Talent
[Unity Connect - Ozge Carikci](
[Ozge Carikci](
Skills: Visual Studio, iOS, Android, SCRUM, Blender, Photoshop, Unity3D, Unity Analytics, Unity Ads, C#, Game Development.
15+ Unity projects and counting
This self-taught Unity Certified Developer and Project Manager has created lots of cool stuff, like the 2D mobile game, [Aliens vs. Farmers]( in which you have to âstop the aliens from abducting livestock and do crazy experiments on them.â
[Discover more talent](
Featured Content
[Unity Connect - Gregory Pellechi's article](
[What makes a game story great?](
by Gregory Pellechi
In Choice Is Consequence, Creative writer, Pellechi, explains why a truly dynamic and interesting story requires that the player has an option to not participate in the core loop.
[How to tell a great story](
[Unity Connect - Halzae: Heroes of Divinity](
[Unity Connect - Timofey Netyagin's Project](
[Halzae: Heroes of Divinity](
By SaltClock Studio [Itâs all PBR](
By Timofey Netyagin
Enter the arena (if you dare)
Game modes like Free for all Death Match suggest that this battle arena game is not for the faint of heart.
[Join the fight]( Enjoy the modern open kitchen, hardwood floor, and inviting chaise long sofa. But donât get too comfy. It may look real, but itâs all physically-based rendering in Timofey Netyaginâs Modern PBR Room.
[Enter the PBR room](
Featured Tasks
[Environment artist for 8-10 month gig](
Wanted: A detail-oriented artist with the skill to create realistic wrecked cars, buildings and other assets for this post-apocalyptic fighting game.
$40K To $60K.
Featured Jobs
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[HappyGiant logo]( [Cinematic Level Designer](
HappyGiant
Boston, United States
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[SEGA Hardlight logo]( [Technical UI Artist](
SEGA Hardlight
Royal Leamington Spa, United Kingdom
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[TALESPIN logo]( [Senior Unity Developer](
TALESPIN
Culver City, United States
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If youâd like your job featured in our newsletter, contact us at [benji@unity3d.com](mailto:benji@unity3d.com?Subject=Connect%20Newsletter-%20Featured%20job%20request).
[See All Tasks and Jobs](
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