Plus, Resident Evil 4 Remake sells eight million copies in a year and a half, Mad Mushroom cofounder Asmongold to 'step away' from company after anti-Muslim remarks, and more - [Game Developer Daily](?sp_aid=126348&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_10.18.24&sp_cid=55478&utm_content=Gama_NL_Game%20Developer%20Daily_10.18.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=713865d063b046658ac7ed32384c62e8&elq=89eabf36e269453ebf77d852b475b9a8&elqaid=126348&elqat=1&elqCampaignId=55478&elqak=8AF523BC7C23F46D2799770B5DFE8A2D9F5E549AD13DF172C61CC7E2DF33EC518B4D) October 18, 2024 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Resource Center](#resources) [TOP STORIES] [1010 Games head of publishing says UK has become hostile to new game studios]( Developers starting new studios in the United Kingdom are facing harder and harder challenges. [Resident Evil 4 Remake sells eight million copies in a year and a half]( Resident Evil 2 Remake is the best-selling RE to date, shifting 13.9 million copies over five years. [Mad Mushroom cofounder Asmongold to 'step away' from company after anti-Muslim remarks]( After apologizing for a rant where he said Palestinians belong to an 'inferior culture,' the popular streamer will no longer hold a leadership position at the s... [Silent Hill 2 Remake sells over one million copies within launch week]( Those sales sure ain't silent. [How to crack the code and host the perfect game jam]( Useful advice from experienced game jam hosts: how to prepare, plan, promote, and conduct game jams, tackle post-jam support, and more. [More Stories »]( [FROM OUR SPONSORS] [Lemon Sky Studios: Bridging Tech and Art in Game Dev]( How Lemon Sky Studios continues to push the envelope, taking on the challenge of creating art for new and innovative platforms like VR/AR and the latest Vision Pro. [FIND OUT MORE]( [FEATURED BLOGS]
[How to crack the code and host the perfect game jam]( Useful advice from experienced game jam hosts: how to prepare, plan, promote, and conduct game jams, tackle post-jam support, and more. [Devil's Terminal: How we made one mystery have many answers]( Developing a detective system that tracks clues, player perspectives, and branches, empowering players to shape the mystery with their own interpretations. [Positive feedback loops (The power of choice, digital independence, and building something better for everyone)]( On the positive feedback loop that happens when you make a tool. [My tips for avoiding newbie mistakes at Tokyo Game Show]( I'm sharing here a testimony of my first participation in the Tokyo Game Show as an independent developer. [Why art tests fail artists and the game dev industry]( Art tests in game dev often harm diversity and fail to reflect real skills. It's time to rethink their use and adopt more inclusive hiring practices. [More Blogs »]( [RESOURCES] [Tales of Kenzera dev Surgent Studios 'on hiatus' as leaders look for partners and funding]( The developer has put its staff on notice for redundancy as it shops around a prototype of its next project to potential business partners. [Keywords set to acquire Halo and Exodus co-dev Certain Affinity]( Certain Affinity gets a 'safety net' during the ongoing industry turmoil, while Keywords can use the developer to expand its North American presence. [Unity 6 launches globally today across all platforms]( Unity promises a 'fundamental change in its approach to the development cycle'. [Space Marine II becomes Pullup's best launch, big Q2 earner for 2024-2025]( The Warhammer 40K sequel and Train Sim World 5 sold so well, Pullup expects 'very strong revenue growth' once the fiscal year ends. [Ubisoft's Italian staff join French peers in striking return-to-office mandate]( Like their coworkers in France, members of Ubisoft Milan are concerned about how the developer's three-day in-office policy will affect their day-to-day lives. [It Takes Two sales top 20 million copies as Hazelight teases next project]( Hazelight's 2021 game continues to sell, sell, sell while the studio looks ahead to its next venture. [Silent Hill 2 Remake sells over one million copies within launch week]( Those sales sure ain't silent. [Former PlayStation exec says 'AA is gone,' blames rising costs and a 'collapse of creativity' in the industry]( Shawn Layden points to smaller games as the future, citing that AI is 'not a savior.' [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=126348&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_10.18.24&sp_cid=55478&utm_content=Gama_NL_Game%20Developer%20Daily_10.18.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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