Newsletter Subject

Frostpunk 2 sells over 350K copies in opening weekend

From

ubm.com

Email Address

GameDeveloper@info.gdcevents.com

Sent On

Mon, Sep 23, 2024 08:09 PM

Email Preheader Text

Plus, How Petals preludes Texas Chainsaw Massacre with a simple photo mode, Group photo: The editors

Plus, How Petals preludes Texas Chainsaw Massacre with a simple photo mode, Group photo: The editors of Game Developer discuss their favorite photo modes, and more - [Game Developer Daily](?sp_aid=125869&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.23.24&sp_cid=55168&utm_content=Gama_NL_Game%20Developer%20Daily_09.23.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=3a76fc2ce25048d3a3c0535447eea577&elq=3d3b8fc20e434d939cbbdc50c5e16146&elqaid=125869&elqat=1&elqCampaignId=55168&elqak=8AF5675EAAD987C55F795E98918CAEA682016083D5DAA0FE6D4890BE16C5D0B16AA2) September 23, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Frostpunk 2 sells over 350K copies in opening weekend]( 11 Bit Studios declares Frostpunk 2 a success, says it's made back the money it spent developing and marketing the sequel. [Group photo: The editors of Game Developer discuss their favorite photo modes]( As we close out Photography Week, let's talk about some of our favorite photo modes and how they've enhanced our playing experience. [Frostpunk 2's developers didn't want it to be a 'jackass simulator']( Frostpunk 2 explores the cruelty of the human condition, but its creators didn't want players to necessarily enjoy being cruel. [Krafton CEO says The Callisto Protocol suffered because it lacked a 'gameplay edge']( 'We had difficulty predicting if the production was going the way it should.' [How Petals preludes Texas Chainsaw Massacre with a simple photo mode]( Gun Interactive took the unusual step of releasing a prequel photo minigame on Itch.io. Here's how, and why, it was designed. [More Stories »]( [FROM OUR SPONSORS] [How to Protect and Grow IP in the Gaming World]( How important is safeguarding intellectual property in the game development industry today? [FIND OUT MORE]( [FEATURED BLOGS] [Group photo: The editors of Game Developer discuss their favorite photo modes]( As we close out Photography Week, let's talk about some of our favorite photo modes and how they've enhanced our playing experience. [Real reasons (not) to build custom game engines in 2024]( Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering. [Pro tips for indie boothing]( Here are some 2024 tips for being an exhibitor/booth staff, based on experience from PAX East, GDC, and PAX West. [What basic photography tips can teach us about making better photo modes]( Advice for 'mature Marylanders' can be good for players too. [The eye of the beholder: Measuring player success in photography games]( An exploration on how different photography games measure player progress, and how to balance progression metrics and artistic freedom. [More Blogs »]( [JOB LISTINGS FOR TODAY] Keywords Studios: [Game Programmer - Global]( University of California Los Angeles: United States [Open-Rank Professor of Games (Tenure-Track/Tenured)]( [RESOURCES] [Don't Nod 'disappointed' by 2024's first-half financials, exploring new roadmap options]( Banishers and Jusant both underpeformed, which has spurred Don't Nod to write down assets and adjust its internal plans over the next several years. [Wayfinder dev Airship Syndicate lays off 16 employees]( Airship Syndicate has made its second round of layoffs this year, while reaffirming its commitment to a revamp of Wayfinder and unannounced 'future projects.' [Firewalk director steps down, Concord dev's future still uncertain]( The shuttering of Concord was just the beginning for Firewalk, which is still waiting to learn what Sony has in store for it. [The new Steam visual editor will let developers edit store pages in real time]( Valve says its new 'What You See Is What You Get' features a 'rich' suite of tools. [Playtika acquires mobile developer SuperPlay]( The mobile publisher makes its first acquisition of 2024, with Superplay expected to provide "attractive" growth opportunities. [Yager uses Fortnite to revive scrapped game The Cycle: Frontier]( The studio used Epic's battle royale to create an in-game island that exists as a 'special tribute' to its now-defunct extraction shooter. [Pocketpair says Nintendo hasn't revealed what patents Palworld allegedly violates]( The studio plans to defend itself against Nintendo's lawsuit, but it also claims to not even know what patents Palworld is accused of violating. [Real reasons (not) to build custom game engines in 2024]( Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=125869&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.23.24&sp_cid=55168&utm_content=Gama_NL_Game%20Developer%20Daily_09.23.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

Marketing emails from ubm.com

View More
Sent On

06/12/2024

Sent On

05/12/2024

Sent On

05/12/2024

Sent On

09/11/2024

Sent On

08/11/2024

Sent On

07/11/2024

Email Content Statistics

Subscribe Now

Subject Line Length

Data shows that subject lines with 6 to 10 words generated 21 percent higher open rate.

Subscribe Now

Average in this category

Subscribe Now

Number of Words

The more words in the content, the more time the user will need to spend reading. Get straight to the point with catchy short phrases and interesting photos and graphics.

Subscribe Now

Average in this category

Subscribe Now

Number of Images

More images or large images might cause the email to load slower. Aim for a balance of words and images.

Subscribe Now

Average in this category

Subscribe Now

Time to Read

Longer reading time requires more attention and patience from users. Aim for short phrases and catchy keywords.

Subscribe Now

Average in this category

Subscribe Now

Predicted open rate

Subscribe Now

Spam Score

Spam score is determined by a large number of checks performed on the content of the email. For the best delivery results, it is advised to lower your spam score as much as possible.

Subscribe Now

Flesch reading score

Flesch reading score measures how complex a text is. The lower the score, the more difficult the text is to read. The Flesch readability score uses the average length of your sentences (measured by the number of words) and the average number of syllables per word in an equation to calculate the reading ease. Text with a very high Flesch reading ease score (about 100) is straightforward and easy to read, with short sentences and no words of more than two syllables. Usually, a reading ease score of 60-70 is considered acceptable/normal for web copy.

Subscribe Now

Technologies

What powers this email? Every email we receive is parsed to determine the sending ESP and any additional email technologies used.

Subscribe Now

Email Size (not include images)

Font Used

No. Font Name
Subscribe Now

Copyright © 2019–2024 SimilarMail.