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Exclusive: Unity is killing its controversial Runtime Fee

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Thu, Sep 12, 2024 05:05 PM

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Plus, Unity CEO Matt Bromberg says Runtime Fee reversal is part of bid to become 'a fundamentally di

Plus, Unity CEO Matt Bromberg says Runtime Fee reversal is part of bid to become 'a fundamentally different company', Deep Dive: Refreshing the Crusader Kings III tutorial mode through optimized UX, and more - [Game Developer Daily](?sp_aid=125679&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.12.24&sp_cid=55048&utm_content=Gama_NL_Game%20Developer%20Daily_09.12.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=c6751ab89a89437ea2f8d513f6d0f1c3&elq=a61318283aeb483e8495b86071a32791&elqaid=125679&elqat=1&elqCampaignId=55048&elqak=8AF581DC55D90EBC1C73B8F4CB1FD84A02F9A201BB91FE98EFB786945C1B8557264B) September 12, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Deep Dive: Refreshing the Crusader Kings III tutorial mode through optimized UX]( Telemetry data indicated the game's tutorial has a significant impact on retention rates. Here's how UX played a role in improving it. [PlayStation 5 Pro tests most fervent fans' loyalty]( PS5 Pro's premium price point is not unexpected, but it is unprecedented. [Unity CEO Matt Bromberg says Runtime Fee reversal is part of bid to become 'a fundamentally different company']( Bromberg told Game Developer that Unity's Runtime Fee reversal is part of a bid to bring the company "back to where it began." [Exclusive: Unity is killing its controversial Runtime Fee]( The company is reverting to a seat-based subscription model, but will be increasing the price of Unity Pro and Unity Enterprise in January 2025. [Report: Microsoft is laying off another 650 game workers]( It seems the cuts will largely impact staff providing 'corporate and supporting functions.' [More Stories »]( [FROM OUR SPONSORS] [Lemon Sky Studios: Bridging Tech and Art in Game Dev]( How Lemon Sky Studios continues to push the envelope, taking on the challenge of creating art for new and innovative platforms like VR/AR and the latest Vision Pro. [FIND OUT MORE]( [FEATURED BLOGS] [PlayStation 5 Pro tests most fervent fans' loyalty]( PS5 Pro's premium price point is not unexpected, but it is unprecedented. [5 things to learn from AAA studios]( This article covers five key aspects—production, community, development, storytelling, and updates—valuable for both indie and AAA game developers. [Power progression in games: Crafting rewarding player experiences]( Within this article I will be exploring power progression, how it is a fundamental element of game design, and why it taps into the human desire for growth and ... [Balancing creativity and deadlines in game development]( The article offers a framework for managers to balance creativity and deadlines, ensuring the timely delivery of a great game. [Creation of Parallax Occlusion Mapping (POM) in Unreal Engine 5]( We create for our materials Parallax Occlusion Mapping (POM) in UE5. It's a complex texture-based approach to add more details for objects. [More Blogs »]( [JOB LISTINGS FOR TODAY] Keywords Studios: [Game Programmer - Global]( University of California Los Angeles: United States [Open-Rank Professor of Games (Tenure-Track/Tenured)]( [RESOURCES] [Ubisoft is keeping The Crew sequels alive with offline modes]( After abruptly delisting the first The Crew last year, Ubisoft wants to ensure players have 'long-term access' to its sequels. [Nexon spins off Dave the Diver dev Mintrocket into a full corporation]( Mintrocket will still be supported by Nexon, which wants to 'expand' the studio in the wake of Dave the Diver's massive success. [Unrecord dev Drama Studios raises $2.5 million in seed round]( The French studio plans to put its new money toward making a demo for Unrecord and grow its staff before securing a publishing partner. [Krafton sinks $89 million into short-form video platform Spoon Labs]( The deal is Krafton's largest non-gaming investment to date. [Atari CEO Wade Rosen says the company is done being a 'fast follower']( 'We never really led in any category.' [NFT game dev Midnight Society makes 'significant' layoffs after 'unexpected' challenges]( Despite losing staff, studio head Robert Bowling says Midnight Society will release its debut project, Deadrop, in 2025. [Warhammer 40K: Space Marine 2 opens to 2 million players]( Saber Interactive's sequel is now the most-played Warhammer game on Steam. [Ex-SCEE president says laid off devs can 'drive an Uber' while waiting for industry to right itself]( Why job hunt when you can stay at a beach for a year? [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=125679&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.12.24&sp_cid=55048&utm_content=Gama_NL_Game%20Developer%20Daily_09.12.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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