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Capcom's close communication culture is key to sustainability, say Monster Hunter Wilds devs

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Mon, Aug 26, 2024 07:03 PM

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Plus, Report: Activision mismanaged Toys for Bob after modest Crash Bandicoot 4 sales, Star Wars Out

Plus, Report: Activision mismanaged Toys for Bob after modest Crash Bandicoot 4 sales, Star Wars Outlaws creative director says Swedish 'pride in craftsmanship' was key to development progress, and more - [Game Developer Daily](?sp_aid=125360&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.26.24&sp_cid=54840&utm_content=Gama_NL_Game%20Developer%20Daily_08.26.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=2298eaf038c44915bea91e7c364a7fe3&elq=49127e0b2fa940319570c51eec88d04c&elqaid=125360&elqat=1&elqCampaignId=54840) August 26, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Report: Activision mismanaged Toys for Bob after modest Crash Bandicoot 4 sales]( Did You Know Gaming's new documentary sheds a light on Toys for Bob's tumultuous relationship with Activision Blizzard. [Creating a Spatial Query System]( Spatial query systems have become an essential tool for enabling intelligent AI behaviors in complex game environments. In this article, we'll walk through the ... [Capcom's close communication culture is key to sustainability, say Monster Hunter Wilds devs]( Conversations among peers and strong support for RE Engine make five-year-long dev cycles for games like Monster Hunter Wilds seem sustainable. [Star Wars Outlaws creative director says Swedish 'pride in craftsmanship' was key to development progress]( The hardest part of game development can sometimes come from the parts you feel you're good at, says Ubisoft Massive creative director Julian Gerighty. [Firaxis' big swing with Civilization VII? Convincing players to actually finish their games]( Creative director Ed Beach says the number of players who completed games in Civilization VI was 'depressingly' low. [More Stories »]( [FROM OUR SPONSORS] [Lemon Sky Studios: Bridging Tech and Art in Game Dev]( How Lemon Sky Studios continues to push the envelope, taking on the challenge of creating art for new and innovative platforms like VR/AR and the latest Vision Pro. [FIND OUT MORE]( [FEATURED BLOGS] [Creating a Spatial Query System]( Spatial query systems have become an essential tool for enabling intelligent AI behaviors in complex game environments. In this article, we'll walk through the ... [Bridging history and gameplay: Lessons from historiographical video game design]( As a historian specializing in Japanese history, my journey into the realm of historiographical video game design has been transformative. My work primarily rev... [Call for Submissions: Let's talk about photography games]( Join us for a discussion on the modes and mechanics that define an emerging genre. [Conjuring a gestural spellcasting system for VR]( A description of how the gestural spellcasting system of the VR game IRONSTRIKE was created. [Starting up and running your own outsourcing studio]( A quick-to-the-point interview with Rob Moody about starting up and running an animation outsourcing studio. [More Blogs »]( [JOB LISTINGS FOR TODAY] University of California Los Angeles: United States [Open-Rank Professor of Games (Tenure-Track/Tenured)]( [RESOURCES] [Xsolla and Savvy Games set to launch development academy in Saudi Arabia]( The development academy will support Savvy's mission to make Saudi Arabia into a global development hub by 2030. [Valve's newly announced Deadlock hits peak of near-90K players]( Quelle surprise! [Visual Concepts lays off staff at Lego 2K Drive South studio]( The layoffs have resulted in a 'majority' of losses for VC South's art team, along with cuts among design and engineering. [Amazon Games CEO thinks genAI can help make better ideas for games]( If genAI has any benefit to game development, Christoph Hartmann believes it lies in getting rid of the 'less boring' parts in the name of creativity. [Physical games can help drive digital sales, says Maximum Entertainment CEO]( CEO Christina Seelye explains why physical games still have an important role to play in an increasingly digital-focused industry. [PlayStation launches incubator project for MENA developers]( PlayStation's new program offers funding and guidance for MENA developers [Black Myth: Wukong has sold 10 million copies worldwide]( Monkey business. [Firaxis' big swing with Civilization VII? Convincing players to actually finish their games]( Creative director Ed Beach says the number of players who completed games in Civilization VI was 'depressingly' low. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=125360&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.26.24&sp_cid=54840&utm_content=Gama_NL_Game%20Developer%20Daily_08.26.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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