Game Developer Daily [Game Developer Daily](?sp_aid=124101&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_06.18.24&sp_cid=53977&utm_content=Gama_NL_Game%20Developer%20Daily_06.18.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=37991f93e1774066a4f82103094c240f&elq=44f63ec46bba4499aa9644e7f97381c7&elqaid=124101&elqat=1&elqCampaignId=53977) June 18, 2024 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Book Excerpt: Game AI Uncovered, Volume One]( This volume brings together the collected wisdom, ideas, tricks, and cutting-edge techniques from 20 of the top game AI professionals and researchers from aroun... [Pocketpair CEO: Palworld owes its success to automation mechanics]( Palworld's gun-wielding 'Pals' got all the attention, but it's the automation mechanics that may have made it a big hit. [FromSoftware's Hidetaka Miyazaki wants to prevent studio layoffs, whatever it takes]( So long as Miyazaki is running FromSoftware, the Elden Ring studio will do whatever it can to avoid a staff layoff. [Welcome To My World: What Makes For Great Horror Game Settings]( When it comes to playgrounds one can have lots of fun in, the virtual kind provided by video games is hard to top. [The Game Show Interview: What Game Music Means to Gamers]( Complete transcript of the uncut interview of composer Winifred Phillips on The Game Show (ABC Classic), hosted by Meena Shamaly. Topics include the impact of m... [More Stories »]( [FROM OUR SPONSORS] [Live service developers are increasingly looking to buy rather than build]( This brand-new survey of live service developers around the globe covers all aspects of live service development in 2024 and sheds light opportunities and challenges live service developers should be aware of. [FIND OUT MORE]( [FEATURED BLOGS]
[Welcome To My World: What Makes For Great Horror Game Settings]( When it comes to playgrounds one can have lots of fun in, the virtual kind provided by video games is hard to top. [The Game Show Interview: What Game Music Means to Gamers]( Complete transcript of the uncut interview of composer Winifred Phillips on The Game Show (ABC Classic), hosted by Meena Shamaly. Topics include the impact of m... [Genre Bending: Taking Outbreak from Action Survival Horror to Horror Visual Novel]( How and why did we, as a small studio, end up with a visual novel side series? And was it worth it? Now that What Lydia Knows is complete, I wanted to share our... [The Grim Reality for Independent Game Developers and Publishers: Surviving the Challenges Ahead]( As a games and game market researcher and marketer, I'll try to explain the challenges we've faced in recent years, why the industry has struggled, and what the... [How to get better fps on PC while porting games to consoles]( In this article, we will discuss the best optimizing practices for console builds, which may also help you improve PC build performance. [More Blogs »]( [JOB LISTINGS FOR TODAY] [RESOURCES] [The dual protagonists of Assassin's Creed Shadows enabled the series' jump to feudal Japan]( Ubisoft Quebec has wrangled with dynamic duos before. [Facing off at the clown convention in Part of You]( We spoke with Bernard Immole of Sometimes Y Games to discuss how the gameâs face-altering puzzle elements affected character design and the work that goes into creating a game designed to make the player laugh. ['Novelty' will help Teamfight Tactics thrive another five years, says Riot]( Riot Games' Teamfight Tactics has spent five years being an under-the-radar hit. Game director Peter Whalen says it still has years of potential to explore. [Astro Bot makes the tech demo mascot into leading bot material]( PlayStation tech mascot Astro Bot's solo title will flex the PS5's capabilities through an array of powersâjust don't ask him about PSVR2. [Dragon Age: The Veilguard sees BioWare refocus on companions]( At the 2024 Summer Game Fest, BioWare creative director John Epler gave some insights on Dragon Age: The Veilguard's back-to-basics character focus. [Postmortem: The journey of Inkbound through Early Access]( We used Early Access to get additional feedback and iteration time on our new combat system before reaching 1.0. Here's how it went. [Exploring ancient Mexica culture through cooking in Cacao Cafe]( Game Developer spoke with the creator of this historic cooking experience to learn about how they captured a culture while also working within the tight timelines of a game jam. [Deep Dive: Cooking up a palatable food prep experience in Fruitbus]( 'It is the feeling of cooking that is important, not the preciseness of the simulation.' [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=124101&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_06.18.24&sp_cid=53977&utm_content=Gama_NL_Game%20Developer%20Daily_06.18.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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