Newsletter Subject

RPGnet Newsletter #185

From

rpg.net

Email Address

ce@rpg.net

Sent On

Tue, Sep 24, 2019 11:50 PM

Email Preheader Text

RPGnet Newsletter #185 September 23, 2019 {NAME}, here is this week's RPGnet Newsletter! New Columns

[RPGnet Forums]( RPGnet Newsletter #185 September 23, 2019 {NAME}, here is this week's RPGnet Newsletter! New Columns Christopher Cecil of Fuzzy Thinking has two more lists of ten things to tickle your fancy: the [Top Ten Thief Complaints]( and the [Top Ten Least Desirable Magic Items.]( Fred Furtado of Superseeds starts a new series on superheroes who have returned from the dead in [The Lazarim, Part One.]( Jonathan Hicks noted that [What Happens In-character, Stays In-character]( in the latest Observations from a Gamer's Chair. Kirk Johnson-Weider, the Imperfect GM, made everyone uncomfortable by discussing [Self Critique.]( New Reviews ShyberKryst reviewed [Cha'Alt,]( an OSR campaign supplement featuring sci-fi/fantasy, clever pop culture references, and a desert-themed campaign world. Antonios S reviewed two RPG supplements from Free League Publishing. The Symbaroum sourcebook [Yndaros - The Darkest Star]( is disorganized and unfocused, but does provide a great deal of information for the hardcore fan. [Coriolis - The Emissary Bundle]( is a Year Zero adventure bundle wherein the adventures all need some additional work to reach their potential. Antonios also explored the [Symbol Set 5: Cities of Schley,]( a Campaign Cartographer 3 expansion that is easy to use and offers innovation without painfully biting one's gaming budget. Antonios also reviewed a bushel basket full of non-RPG tabletop games: - [Rising Sun]( is a a 3 to 5 player asymmetrical, dudes-on-the-board, area control game that requires players to analyse fast, decide even faster, and make alliances as soon as they can break them. - [Pelopennisan War]( is a simulationist wargame that features an inimitable solitaire experience with a history lesson. - [Ancient Civilizations of the Inner Sea]( is a simple, abstracted, asymmetrical, confrontational civilization-building game that is definitely not for the beer-and-pretzels night. - [Masks of Nyarlathotep]( (no, not that one) is the final expansion for Eldritch Horror and is expensive for what it offers. - The [Star Wars: X-Wing Second Edition expansions: TIE/fo Fighter, TIE Advanced x1, Delta-7 Aethersprite, T-65 X-Wing]( expansions for the X-Wing miniatures game match the quality of the line's earlier products. - [Star Trek: Frontiers - The Return of Khan]( is a worthy addition for the players of the game who hunger for more solo scenarios. - [Captain Sonar: Upgrade One]( offers asymmetrial upgrades and new maps but for a price. - [Captain Sonar: Operation Dragon]( is a campaign module that will appeal to veteran Captain Sonar players who want to try something bigger and more immersive than one-off scenarios. - The [Star Wars: Legion Fleet Troopers Unit Expansion]( provides a unit that is decisive in its role. - And, [Choose Your Own Adventure: War with the Evil Power Master]( goes once again for campiness and nostalgia as opposed to a design that makes sense or gives agency to its player(s). And, we can't miss Endzeitgeist's pile of OSR and OSR-adjacent reviews: - [The Transient Bazaar]( is a visual bazaar-generator supplemented by impressive, but oh-so-scarce prose. - [Azurth Adventure Digest #1]( is an OSR-tinged 5e 'zine that offers excellent flavor but inconsistent rules-implementation. - [The Undercroft #4]( is surprisingly mechanics-heavy but not quite up to the caliber of the first three issues of the OSR 'zine. - [The Dragon Horde Volume II, Issue 1: Wherein Evil Lies]( is a pretty rules-focused 'zine for B/X at a PWYW price. - The [Saving Throw Fanzine]( offers excellent adventures from some of the best OSR designers. - [Who Would Just Leave This Stuff?]( is a well-done, system-neutral random generator for mundane and magical furnishings. - [The Chest]( presents a module that is super easy to integrate into any campaign; it is clever, features a unique reward, is VERY inexpensive considering the quality provided, and it's not boring. Threads You Might Have Missed If you're of an age (and maybe if you aren't), you've probably asked this question: [Playing in 70's, 80's US Action TV shows -what system?]( [Is steampunk a commercially viable film genre?]( In addition to being a worthwhile question in and of itself, this thread features some interesting meditations on exactly what steampunk is. And, let's just have some fun: [Where we invent new words.]( Sign Off Have a good week, everyone. - Iustum Newsletter Editor [Unsubscribe from mailing list]( [Visit RPGnet Forums](

Marketing emails from rpg.net

View More
Sent On

04/12/2019

Sent On

20/11/2019

Sent On

19/10/2019

Sent On

03/10/2019

Sent On

13/09/2019

Sent On

29/08/2019

Email Content Statistics

Subscribe Now

Subject Line Length

Data shows that subject lines with 6 to 10 words generated 21 percent higher open rate.

Subscribe Now

Average in this category

Subscribe Now

Number of Words

The more words in the content, the more time the user will need to spend reading. Get straight to the point with catchy short phrases and interesting photos and graphics.

Subscribe Now

Average in this category

Subscribe Now

Number of Images

More images or large images might cause the email to load slower. Aim for a balance of words and images.

Subscribe Now

Average in this category

Subscribe Now

Time to Read

Longer reading time requires more attention and patience from users. Aim for short phrases and catchy keywords.

Subscribe Now

Average in this category

Subscribe Now

Predicted open rate

Subscribe Now

Spam Score

Spam score is determined by a large number of checks performed on the content of the email. For the best delivery results, it is advised to lower your spam score as much as possible.

Subscribe Now

Flesch reading score

Flesch reading score measures how complex a text is. The lower the score, the more difficult the text is to read. The Flesch readability score uses the average length of your sentences (measured by the number of words) and the average number of syllables per word in an equation to calculate the reading ease. Text with a very high Flesch reading ease score (about 100) is straightforward and easy to read, with short sentences and no words of more than two syllables. Usually, a reading ease score of 60-70 is considered acceptable/normal for web copy.

Subscribe Now

Technologies

What powers this email? Every email we receive is parsed to determine the sending ESP and any additional email technologies used.

Subscribe Now

Email Size (not include images)

Font Used

No. Font Name
Subscribe Now

Copyright © 2019–2024 SimilarMail.